VR Social Platform to Revolutionize the Gaming Market



The first strive to use virtual reality in games was made in the mid-1980s. But for a long time, virtual reality gaming solutions were antiquated and couldn’t attract a mass user. The exciting virtual reality games are turning the dreams of people into reality. Due to games, players will be able to get a new immersive experience in the virtual world.

How big is VR in the gaming industry?

According to research, the gaming industry in 2017 earned $108.2 billion. And that is the highest revenue of the video gaming industry ever. There is a definite revenue growth trend in virtual reality gaming due to the increasing availability of VR devices and the awareness of users about virtual reality.

In 2019, the revenue social virtual reality games is predicted to reach $4.5 billion. In fact, according to the SuperData expert’s forecast, the revenue of VR gaming in 2021 will be $19billion. Currently, high-end users bring the lion’s share of revenues in the VR gaming industry.

The Rise of Virtual Reality

As the headlines in the virtual reality (VR) and augmented reality (AR) space call upon our attention more and more, we are bearing witness to a revolution that’s unfolding before our very eyes. This technology is bringing a digital revolution that will change the way we live, work, and play, much like the internet did for us in the early 2000s.

Market player to stimulate industry Growth

There are several key vendors in the social VR gaming market which are playing their role to revolutionize the gaming industry. These companies increase mass knowledge about virtual reality in order to expand the sales market. There is a constant competition between VR gaming giants to increase their market shares, which stimulates the development of the industry as a whole.

Rio Takeshi Kubo, the founder of NOBORDERS Corporation is dedicated to create a better world full of exciting and wonderful things. Rio expanded his business domain into the advanced internet technology fields focusing on Blockchain, Virtual reality, and Artificial Intelligence. XANA, a virtual reality platform is introduced by NOBORDERS enterprise to turn the dreams of people into reality.

XANA a VR social platform that is governed by Blockchain and Artificial Technology allows users to develop new forms of reality by introducing physical products into the virtual world games. It’s latest virtual reality technology turns visionary dreams of users into a virtual gathering of developers from all around the globe. In Fact, XANA is providing an opportunity for its users to verify the value and authenticity of virtual items.

How will VR change the games?

We are just, in the beginning, to learn about the potentialities of virtual reality. But virtual reality is already revolutionizing the conventional world of video games. There is a range of virtual worlds where the players want to dive into. These virtual worlds are so much attractive as they are entirely different and disconnected from the real world. Virtual reality events transforms the way users experience games. Immersed in virtual reality applications, our brains think that we are actually in the scene. 

So, the unusual game mechanics, which are taking advantage of the VR potential, can attract enormous users’ attention. The further development of virtual reality technology such as increased freedom of movement, the ability to taste and smell, and hepatic feedback can revolutionize the virtual reality games and immerse the players in the virtual reality platform by using as many sensory systems as possible.




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